{"id":204,"date":"2012-11-24T13:57:13","date_gmt":"2012-11-24T21:57:13","guid":{"rendered":"http:\/\/afmrecording.org\/?page_id=204"},"modified":"2014-08-20T13:12:41","modified_gmt":"2014-08-20T20:12:41","slug":"vg-faq","status":"publish","type":"page","link":"http:\/\/www.afmrecording.org\/?page_id=204","title":{"rendered":"VG FAQ"},"content":{"rendered":"<p style=\"text-align: left;\" align=\"center\"><strong>Frequently Asked Questions about the AFM Videogame\/Interactive Media Agreement (VGA)<\/strong><\/p>\n<ul>\n<li>If I am called for a Videogame under the new AFM Videogames and Interactive Media Agreement (VGA), should I expect residual payments later on? <em>Ans:<\/em> No. Unlike the AFM Agreements for Theatrical Motion Pictures and Television Film, there are no residuals, no secondary markets or royalties in the VGA.<\/li>\n<\/ul>\n<ul>\n<li>Are there other back end payments in the VGA? <em>Ans:<\/em> No, there are no supplemental markets or residual payments.<\/li>\n<\/ul>\n<ul>\n<li>If I am a player and I am called for a VGA session, what are the rates?<\/li>\n<\/ul>\n<table border=\"1\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td valign=\"bottom\" bgcolor=\"cccccc\">Number of Musicians<\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">Scale for a 3 Hour Session<\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">Overtime (per 15 minutes in 1 hour hold period)<\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">25 or more musicians<\/td>\n<td><strong>$300.00<\/strong><\/td>\n<td>$25.00<\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">24 musicians or less<\/td>\n<td><strong>$345.00<\/strong><\/td>\n<td width=\"291\">$28.76<\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">Pension<\/td>\n<td><strong>14.5%<\/strong><\/td>\n<td><\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">Health Care<\/td>\n<td><strong>$30.54 per day<\/strong><\/td>\n<td>(Flex Plan &#8211; in LA only)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<ul>\n<li>How do the AFM VGA rates compare with those used in London? <em>Ans:<\/em> <strong>British Musicians Union Combined Use<\/strong><\/li>\n<\/ul>\n<table border=\"1\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td valign=\"bottom\" bgcolor=\"cccccc\"><\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">Musician Hours<\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">Per Hour<\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">(Exchange)<\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">Dollars<\/td>\n<td valign=\"bottom\" bgcolor=\"cccccc\">3 Hours<\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">Schedule 1<\/td>\n<td bgcolor=\"cccccc\">2-36<\/td>\n<td>\u00a3114.00<\/td>\n<td>(1.59)<\/td>\n<td>$181.26<\/td>\n<td><strong>$543.78<\/strong><\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">Schedule 2<\/td>\n<td bgcolor=\"cccccc\">37-350<\/td>\n<td>\u00a385.00<\/td>\n<td>(1.59)<\/td>\n<td>$135.15<\/td>\n<td><strong>$405.45<\/strong><\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">Schedule 3<\/td>\n<td bgcolor=\"cccccc\">351-800<\/td>\n<td>\u00a376.00<\/td>\n<td>(1.59)<\/td>\n<td>$120.84<\/td>\n<td><strong>$362.52<\/strong><\/td>\n<\/tr>\n<tr>\n<td bgcolor=\"cccccc\">Schedule 4<\/td>\n<td bgcolor=\"cccccc\">802 or more<\/td>\n<td>\u00a356.00<\/td>\n<td>(1.59)<\/td>\n<td>$89.04<\/td>\n<td><strong>$267.12<\/strong><\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<ul>\n<li>What should I expect if I am asked to double my part? <em>Ans:<\/em> doubling, or tracking, is a mechanism for replacing musicians. The payment for doubling your part is a new 100% session rate. Note: in London, the rate is 110%.<\/li>\n<\/ul>\n<ul>\n<li>What should I expect if a soundtrack album is released from the game I played on? <em>Ans:<\/em> The Producer has a menu of choices available for payment, running from a release of 15,000 units with no payment, to full Sound Recording Labor Agreement (SRLA) scale.<\/li>\n<\/ul>\n<ul>\n<li>If a sequel to the game I played on is produced, can they use music that I participated in without paying me again? <em>\u00a0Ans:<\/em> Yes.<\/li>\n<\/ul>\n<ul>\n<li>If a movie or TV show is produced based on the\u00a0 game I played on, can they use music that I participated in without paying me again? <em>Ans:<\/em> No, new use payments would be required if the music is used in another media.<\/li>\n<li>Is there a summary of the terms and conditions of the VGA here at afmrecording.org? <em>Ans:<\/em> Yes,\u00a0<a href=\"http:\/\/afmrecording.org\/wp-content\/uploads\/2014\/08\/VGSummaryJune2014.pdf\">Click Here<\/a><\/li>\n<\/ul>\n<ul>\n<li>Where can I see the full VGA? <em>Ans:<\/em>\u00a0<a href=\"http:\/\/afmrecording.org\/wp-content\/uploads\/2014\/08\/afm.org_uploads_file_VGAgreementJune2014a.pdf\">AFM_VGAgreement June2014a<\/a><\/li>\n<\/ul>\n<ul>\n<li>If I am called for a VGA session, how can I be sure that the employer is legitimate, and financially responsible? <em>\u00a0Ans:<\/em> The AFM requires the employer to either sign a <a href=\"http:\/\/www.afm.org\/uploads\/file\/VIMASingleProjectAgreement9612.pdf\">Single Project Agreement<\/a> and then the\u00a0<a href=\"http:\/\/www.afm.org\/uploads\/file\/VGAA91412.pdf\">AFM Assumption Agreement<\/a>, or sit down and negotiate a term Agreement with the AFM.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Frequently Asked Questions about the AFM Videogame\/Interactive Media Agreement (VGA) If I am called for a Videogame under the new AFM Videogames and Interactive Media Agreement (VGA), should I expect residual payments later on? Ans: No. Unlike the AFM Agreements for Theatrical Motion Pictures and Television Film, there are no residuals, no secondary markets or <a href='http:\/\/www.afmrecording.org\/?page_id=204' class='excerpt-more'>[&#8230;]<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":12,"comment_status":"closed","ping_status":"open","template":"","meta":[],"uagb_featured_image_src":{"full":false,"thumbnail":false,"medium":false,"medium_large":false,"large":false,"1536x1536":false,"2048x2048":false,"wptouch-new-thumbnail":false,"mosaic-thumb":false,"gallery-thumb":false,"widget-24":false,"widget-32":false,"widget-48":false,"widget-64":false,"widget-96":false},"uagb_author_info":{"display_name":"admin","author_link":false},"uagb_comment_info":0,"uagb_excerpt":"Frequently Asked Questions about the AFM Videogame\/Interactive Media Agreement (VGA) If I am called for a Videogame under the new AFM Videogames and Interactive Media Agreement (VGA), should I expect residual payments later on? Ans: No. Unlike the AFM Agreements for Theatrical Motion Pictures and Television Film, there are no residuals, no secondary markets or&hellip;","_links":{"self":[{"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=\/wp\/v2\/pages\/204"}],"collection":[{"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=204"}],"version-history":[{"count":19,"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=\/wp\/v2\/pages\/204\/revisions"}],"predecessor-version":[{"id":292,"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=\/wp\/v2\/pages\/204\/revisions\/292"}],"wp:attachment":[{"href":"http:\/\/www.afmrecording.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=204"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}